We Never Really Told People How to Use Mods: Warframe's New Quest Fixes an Oversight

The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has unveiled a significant update. The Vallis Undermind highlights the unique whimsy that has come to define Warframe in the past few seasons.

The new content, released on Wednesday, brings in a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission geared at making sure this complicated, expansive 12-year-old MMO makes sense to new players.

The Arrival of "The Teacher"

Titled “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.

In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to enhance their abilities. They range from the straightforward (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often produce extensive guides about idealized builds that use powerful mods in combination to create devastating effects.

“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” explained a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”

A Joint Development

“The Teacher” was developed in a collaboration between the core team, who handled the story elements, and a supporting studio, who designed the mission, which will be introduced to new players.

In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to handily demonstrate its power.

Many of the external team were already fans of the game, but others had never played before, according to a principal games designer. It was this outside perspective that proved critical.

“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on all points of confusion,” the designer said. Early-game menu pop-ups presented the mod system. But the team noted that they didn’t work on everyone.

“Certain players missed fundamental guidance where it's flashing on the screen saying equip the modification,” he said.

Addressing a Real Need

Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for newcomers — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and background details there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers.

“Adjustments to the armament to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' So how do you tutorialize that without changing it?”

Experienced players will instinctively look for that kind of weapon effect and grasp their function, but beginners require instruction to notice these details.

“This type of design work that we previously focused on just because that hasn't been our focus,” said a story developer. “However, this oversight meant that players weren't properly taught the modding system.”

A Labor of Love

“A tremendous amount of work is required for just making a really simple mission that — honestly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure.

“I love Teshin,” he said. “He embodies everything my younger self found awesome.”

Improving the New Player Experience

In the decade-plus since launch, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience evolves beyond its origins. Beginners can find their way — regardless of overlooking tutorials.

Jason Vega
Jason Vega

Maya Chen is a gaming industry analyst with over a decade of experience in slot machine technology and regulatory affairs.

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